#ifndef __POLIGON3DSCENENODE_H__
#define __POLIGON3DSCENENODE_H__

#include "../include/IDrawableSceneNode.h"
#include "SceneGenerator.h"

class CPoligon3DSceneNode : public IDrawableSceneNode
{
public:
	CPoligon3DSceneNode(CSceneGenerator *sgen,vector3dvpos Len,IPoligon3D *PolBase,
		std::vector<bool> *HideFace,ISceneNodeBasicParamsDeclaration);
	virtual ~CPoligon3DSceneNode();

	virtual void Render(IDrawableFaceManager *dfm);
	virtual void OnRender()
	{

	}

};

#endif
